Commit 55dade

2025-05-10 01:38:03 TtroubleTT: temp
General Info/Ban Appeal.md ..
@@ 17,3 17,92 @@
> [!WARNING]
> Please make sure you are creating the right ticket as <span style="color: #ffffff;">**staff teams only see their respective ticket**</span> channels.
+
+ ---
+
+ :::none
+ # <span style="color: #ffffff;">Gemestone Power Ups</span>
+ > These are the different power ups that you can apply to a pebble monster.
+ >
+ > The numbers represent the order which their modifiers should be applied in.
+ >
+ > Turns represents how many turns the power up lasts for.
+ >
+ > Extra Granite Cost represents how much extra granite you have to dispose of for a pebble monster with that power up.
+ >
+ > Modifier Info is the gameplay information of what you change about what that pebble monster will get.
+ ---
+
+ <span style="color: #ffffff;">**1. Amethyst**</span>
+
+ <span style="color: #ffffff;">Turns:</span> 3
+
+ <span style="color: #ffffff;">Extra Granite Cost:</span> 0
+
+ <span style="color: #ffffff;">Description:</span> This pebble monster becomes extra enthusiastic about finding gemstones.
+
+ <span style="color: #ffffff;">Modifier Info:</span> Roll for 2 extra gemstones for this pebble monster for each turn this power up is active.
+
+ ---
+
+ <span style="color: #ffffff;">**2. Sapphire**</span>
+
+ <span style="color: #ffffff;">Turns:</span> 1
+
+ <span style="color: #ffffff;">Extra Granite Cost:</span> 2
+
+ <span style="color: #ffffff;">Description:</span> This pebble monster becomes vvery competitive and wants to beat out all their friends.
+
+ <span style="color: #ffffff;">Modifier Info:</span> You get an extra gemstone roll for every pebble monster besides this one on your team for each turn this power up is active.
+
+ ---
+
+ <span style="color: #ffffff;">**3. Ruby**</span>
+
+ <span style="color: #ffffff;">Turns:</span> 2
+
+ <span style="color: #ffffff;">Extra Granite Cost:</span> 1
+
+ <span style="color: #ffffff;">Description:</span> This pebble monster has gained magical powers to duplicate gemstones.
+
+ <span style="color: #ffffff;">Modifier Info:</span> Every gemstone this pebble monster gains will be multiplied by 2 for each turn this power up is active.
+
+ ---
+
+ <span style="color: #ffffff;">**4. Topaz**</span>
+
+ <span style="color: #ffffff;">Turns:</span> 5
+
+ <span style="color: #ffffff;">Extra Granite Cost:</span> 0
+
+ <span style="color: #ffffff;">Description:</span> This pebble monster is now interested in looking for certain gemstones.
+
+ <span style="color: #ffffff;">Modifier Info:</span> One gemstone you get from this pebble monster can be converted into a gemstone of your choice for each turn this power up is active.
+
+ ---
+
+ <span style="color: #ffffff;">**5. Diamond**</span>
+
+ <span style="color: #ffffff;">Turns:</span> 4
+
+ <span style="color: #ffffff;">Extra Granite Cost:</span> 0
+
+ <span style="color: #ffffff;">Description:</span> This pebble monster has developed a taste for gemstones.
+
+ <span style="color: #ffffff;">Modifier Info:</span> For each turn this power up is active this pebble monster will no longer eat granite and will instead eat a gemstone equivalent to the amount of granite it would be eating. The player gets to choose which gemstone(s) it eats that the pebble monster found during that round. (Don't do its feeding calculations with the others. Wait till you do the calculations for how many gemstones you got that round.)
+
+ ---
+
+ <span style="color: #ffffff;">**6. Emerald**</span>
+
+ <span style="color: #ffffff;">Turns:</span> 3
+
+ <span style="color: #ffffff;">Extra Granite Cost:</span> 0
+
+ <span style="color: #ffffff;">Description:</span> This pebble monster is now only cares about that yummy granite.
+
+ <span style="color: #ffffff;">Modifier Info:</span> Every gemstone you would have got from this pebble monster gets converted into granite for each turn this power up is active. (Minus the gemstone(s) it consums with the Diamond Power Up)
+
+ :::
+
+ ---
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