Commit d501ed

2025-06-27 09:57:33 TtroubleTT: add late spawn page
/dev/null .. Plugin List/Late Spawn.md
@@ 0,0 1,42 @@
+ # <span style="color: #ffffff;">Late Spawn</span>
+
+ ---
+
+ :::none
+ Automatically <span style="color: #ffffff;">**spawns a player**</span> as a class towards the start of the round <span style="color: #ffffff;">**if they joined the round late**</span>.
+ :::
+
+ ---
+ > [!WARNING]
+ > Warning Late Spawning has a <span style="color: #ffffff;">**chance to give you a random visual effect**</span> until you spectate another player. We are still working on finding a fix but it is a basegame issue.
+ ---
+ > [!NOTE]
+ > You will only late spawn if you <span style="color: #ffffff;">**join within 120 seconds**</span> of the round starting.
+ ---
+
+ :::none
+ # <span style="color: #ffffff;">Late Spawn Classes</span>
+ > These are the <span style="color: #ffffff;">**clases and percentages**</span> that you can become with Late Spawn.
+ ---
+ - Class D: 40% chance
+ - Scientist: 40% chance
+ - Facility Guard: 20% chance (roughly)
+ - SCP-096: 0.5% chance
+
+ :::
+
+ ---
+
+ > [!NOTE]
+ > You are <span style="color: #ffffff;">**not**</span> able to game the system to <span style="color: #ffffff;">**late join twice in a round**</span> by leaving. It keeps track of who has already gotten a chance to spawn.
+
+ ---
+
+ > [!TIP]
+ > You will <span style="color: #ffffff;">**not**</span> get a <span style="color: #ffffff;">**custom class**</span> when you late spawn.
+
+ ---
+
+ > [!IMPORTANT]
+ > <span style="color: #ffffff;">**Developers**</span>
+ > - [programjm](https://wiki.chaostheoryscp.com/Staff/Development%20Team/programjm)
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